Rust

The sharp popularity of the survival genre is actually quite understandable. The point of most computer games is to make us uncomfortable. In any way - to frighten terrorists, aliens, an unknown Dark Entity living at the depth of a small lake in a provincial American town ... And then - to make you feel like a winner, having overcome this huge enemy.

And what could be more uncomfortable than being naked, without a single thing, on the coast of a desert island?

What items would you take with you to a desert island?

Rust is the most classic survival, complemented by a multiplayer mode to make the gameplay more difficult. The plot of the game is as simple as possible and familiar to the genre: the main character (or heroine) wakes up on the shore of a desert island, completely naked and without a single thing. And survive as you want.

This is why Rust compares favorably with other survivals, which give the player some kind of bonus at the beginning of the game. The Forest, for example, rewards the central character with an ax, which can either chop down trees or chop numerous monsters. The main character of Minecraft is armed with a pickaxe, which allows you to turn any objects from the environment into valuable resources. With Rust, this trick will not work - in order to get an ax, you first need to make it yourself using a stick, a stone and a vine.

Further, when it was possible to get a little stone by hitting a boulder on a boulder, the most classic survival begins. You build a house (you can even have a two-story cottage, even a fortified base) and continue to fight all sorts of horrors of life. And then Rust reveals its setting.

The fact is that Rust is set in a post-apocalyptic world. Moreover, the end of the world, to all appearances, happened somewhere in our time, because the technologies to which you can "get to the bottom" are about the same as now. So after 5-7 hours of play, the character will be able to acquire a Kalashnikov assault rifle, running at a gallop through all stages of human development.

Next, the main gameplay begins - yes, at best, 6 hours after the start of the game. Having already pumped up to crafting machines, the player enters into skirmishes with other characters, discovers an island - on which technological artifacts like abandoned dumps or military bases remain, explores them, and so on.

After this "transition" even the genre changes somewhat. Rust turns into a full-fledged multiplayer shooter in which personal skirmishes and clan wars come to the fore, and most of the time will have to be spent in raids and robberies.

Unless, of course, he meets with another player who is not at all friendly.

Multiplayer in Rust

Rust itself is a multiplayer game. Before starting directly survival, you will need to choose a server from a large number of these - there are official, and simplified (especially for beginners), and modified (for experienced gamers who want to finally get new sensations).

At the same time, the behavior of the players is not limited by anything. You can play as in co-op by contacting a friend or just some randomly encountered gamer on the map. Or you can - arrange raids, loot, admire the mechanisms of PvP and so on. In general, the game is not limited to anything - and this is also a drawback.

The fact is that you can swing to an arbitrarily noticeable technological superiority, and then get hit on the head by a stone from a survivor who just looked into the server. In part, this is very realistic - you can become an arbitrarily tough businessman, macho and professor, and then suffer in a yard brawl from an aggressive gopnik who coveted a brand new iPhone. But on the other hand, it's still pretty offensive.

Rust also has PvE, so where can you go without it? True, the setting is quite standard and even banal. An apocalypse has occurred, in the world, almost all living creatures have turned into mutants and let's pose a danger. Therefore, we must protect ourselves from these aggressive representatives of the fauna. You can still hunt animals, but this is solely for the sake of food, because the main character may well die of hunger.

Rust and A4Tech gaming mice

At one time, Rust "thundered" quite noisily on the Internet, because the developers added their own anti-cheat system. Only she turned out to be extremely paranoid. Rust refused to work with A4Tech Bloody, Razer, SteelSeries and other gaming mice installed on the computer.

The fact is that the developers of Rust - studio Facepunch Studios - accused gamers with these mice of malicious use of macros. So you have to disconnect your favorite Razer Basilisk and connect something simpler and two-button.

Discussion of the Rust

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